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    Pet Guide (Pets Reworked)

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    Eury
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    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 2:22 pm

    Table of Contents

    Commands
    Pet List
    Tank Stats
    Assassin Stats
    Mage Stats
    Archer Stats
    Packmule Stats



    General Information
    - Pet's in the "Pet List" are only the tameable mobs
    - The taming item is just a plain ol' minecraft "Stick"
    - Max level for combat based pets is level 50
    - Mob type needs to be beaten relentlessly with "Stick" to be captured.


    Last edited by Eury on Mon Jun 25, 2018 7:50 pm; edited 2 times in total
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    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
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    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 2:23 pm

    Pet Commands

    • /petinfo [username]
      Alias: /pinfo
      Show the following info about your or another player's pet.
      - hitpoints
      - experience
      - damage
      - owner (only when the pet isn't yours)
      - skilltree


    • /petname
      Changes the name of current pet, color coding accepted


    • /petrelease [pet-name]
      Release your pet so you don't have a pet anymore


    • /petcall
      Alias: /pc , /petc
      Teleports your pet to you.


    • /petsendaway
      Alias: /psa, /petsa
      Sends your pet away
      It can still be called by6 using the /petcall command[/b]


    • /petrespawn
      Alias: /petr, /pr
      Respawns your pet if dead


    • /petswitch
      Alias: /pswitch
      Allows you to switch between pets


    • /petstore
      Alias: /pstore, /pst
      Allows you to store your active pet


    • /pettrade [accept or reject or cancel or a <playername>] price
      Alias: /pett, /pt
      Offers your current pet to another player


    • /petskill [playername]
      Shows info about the skills of your pet


    • /petstop
      Alias: /ps, /pets
      Orders your pet to stop attacking his target
      Useless in farm and aggressive behavior modes


    • /petchooseskilltree
      Alias: /pcst, /petcst


    • /pettype <pettype>
      Alias: /pch
      Displays info about the pettype like default HP, capture method, and food


    • /petinventory
      Alias: /pi, /peti
      Opens the inventory of your pet
      Can not be opened when pet is in water/lava



    • /petpickup
      Alias: /pp, /petp
      Toggles pickup of your pet on/off


    • /petbehavior [normal, farm, or friendly]
      Alias: /pb, /petb
      Toggle the behavior or your pet
      friendly -> the pet will not fight even when it's attacked by anything
      normal -> the pet will act like a normal wolf
      farm -> attacks automaticly every Monster within 15 blocks of the owner



    • /petbeacon
      Alias: /pbeacon
      Opens the beacon window of your pet


    Last edited by Eury on Mon Jun 25, 2018 10:10 pm; edited 5 times in total
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    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 2:23 pm

    Pet List:

    Bat
    Food: Spider Eye
    Capture: 10% HP or less

    Blaze
    Food: Gun Powder
    Capture: 10% HP or less

    Cave Spider
    Food: Rotten Flesh
    Capture: 10% HP or less

    Chicken
    Food: Seeds
    Capture: 10% HP or less

    Cow
    Food: Wheat
    Capture: 10% HP or less

    Creeper
    Food: Gun Powder
    Capture: 10% HP or less

    Donkey
    Food: Sugar, Wheat, or Apples
    Capture: Mob must be tamed before capture

    Ender Guardian
    Food: Sugar
    Capture: 10% HP or less

    Ender Dragon
    Untameable

    Enderman
    Food: Soulsand
    Capture: 10% HP or less

    Endermite
    Food: Sugar
    Capture: 10% HP or less

    Ghast
    Food: Gun Powder
    Capture: 10% HP or less

    Guardian
    Food: Sugar
    Capture: 10% HP or less

    Horse
    Food: Sugar,Wheat,Apples
    Capture: Mob must be tamed for capture

    Husk
    Food: Rotten Flesh
    Capture: 10% HP or less

    Illusioner
    Food: Apples
    Capture: 10% HP or less

    Irongolem
    Food: Iron Ingots
    Capture: 10% HP or less

    Llama
    Food: Wheat
    Capture: Mob must be tamed for capture

    Magma Cube
    Food: Redstone
    Capture: 10% HP or less

    Mooshroom
    Food: Wheat
    Capture: 10% HP or less

    Mule
    Food: Sugar, Wheat, or Apples
    Capture: 10% HP or less

    Ocelot
    Food: Raw Fish
    Capture: Mob must be tamed for capture

    Pig
    Food: Carrots
    Capture: 10% HP or less

    Pig Zombie
    Food: Rotten Flesh
    Capture: 10% HP or less

    Parrot
    Food: Seeds, Cookies
    Capture: Mob must be tamed for capture

    Polar Bear
    Food: Any Raw Fish
    Capture: 10% HP or less

    Rabbit
    Food: Carrots, Roses
    Capture: 10% HP or less

    Sheep
    Food: Wheat
    Capture: 10% HP or less

    Silverfish
    Food: Sugar
    Capture: 10% HP or less

    Skeleton
    Food: Bone
    Capture: 10% HP or less

    Skeleton Horse
    Food: Bone
    Capture: 10% HP or less

    Slime
    Food: Sugar
    Capture: 10% HP or less

    Snowman
    Food: Carrot or Snowball
    Capture: 10% HP or less

    Spider
    Food: Rotten Flesh
    Capture: 10% HP or less

    Squid
    Food: Raw Fish
    Capture: 10% HP or less

    Stray
    Food: Raw Fish
    Capture: 10% HP or less

    Vex
    Food: Apple
    Capture: 10% HP or less

    Villager
    Food: Apple
    Capture: 10%

    Witch
    Food: Apple
    Capture: 10% HP or less

    Wither
    Food: Bone
    Capture: 10% HP or less

    Wither Skeleton
    Food: Bone
    Capture: 10% HP or less

    Wolf
    Food: Raw Beef, Raw Chicken
    Capture: Mob must be tamed for capture

    Zombie
    Food: Rotten Flesh
    Capture: 10% HP or less

    Zombie Horse
    Food: Sugar, Wheat, Apples
    Capture: 10% HP or less

    Zombie Villager
    Food: Rotten Flesh
    Capture: 10% HP or less


    Last edited by Eury on Mon Jun 25, 2018 6:50 pm; edited 1 time in total
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    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 2:23 pm

    Tank

    Damage: +0.35 per level

    Level 1:
    - +100 HP
    - +15% Shield 50% Redirected damage
    With this skill your pet can shield (some) damage from you and redirect it to itself.

    Level 5:
    - +50 HP
    - +5% Thorns  +100% Reflected Damage
    With this skill your pet has a chance to reflect the half of the incoming damage back to the damager.

    Level 10:
    - +50 HP
    - +5% Stomp chance with 5 Damage
    With this skill your pet has a chance to stomp on the ground and damage all enemies around the pet.

    Level 15:
    - +50 HP
    - 10 HP regen per 15 seconds

    Level 20:
    - +50 HP
    - Pet Behaviors unlocked

    • Farm
      Attacks every Monster within 15 blocks of the owner

    • Friendly
      Doesn't fight, even he's attacked by anything


    Level 25:
    - +50 HP
    - 25 HP regen per 20 seconds

    Level 30:
    - +50 HP
    - Sprint
    With this skill your pet starts sprinting the first time it starts to follow a new target.

    Level 35:
    - +50 HP
    - 15% Stomp chance with 10 Damage

    Level 40:
    - +50 HP
    - Pet Inventory (2 Rows)
    - Pet Loot Pickup (5 block radius)

    Level 45:
    - +50 HP
    - 35 HP regen per 20 seconds
    - Pet Riding Available

    Level 50:
    - +100 HP
    - +10 Damage
    - Pet Beacon
    Turns your pet into a buffer
    - Pet Riding with flying


    Last edited by Eury on Mon Jun 25, 2018 5:21 pm; edited 3 times in total
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    Eury
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    Join date : 2018-05-14
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    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 3:15 pm

    Assasin

    Damage: +0.65 per level

    Level 1:
    - +50 HP
    - +15% chance to poison for 5 seconds

    Level 5:
    - +10 HP
    - +5% chance to slow for 5 seconds

    Level 10:
    - +10 HP
    - Sprint
    With this skill your pet starts sprinting the first time it starts to follow a new target.

    Level 15:
    - +10 HP
    - 1 HP regen every 15 seconds

    Level 20:
    - +10 HP
    - Pet Behaviors unlocked

    • Farm
      Attacks every Monster within 15 blocks of the owner

    • Friendly
      Doesn't fight, even he's attacked by anything


    Level 25:
    - +10 HP
    - 5 HP regen over 20 seconds

    Level 30:
    - +10 HP
    - 25% Chance to slow for 5 seconds

    Level 35:
    - +10 HP
    - 25% Chance to poison for 8 seconds

    Level 40:
    - +10 HP
    - Pet Inventory (2 Rows)
    - Pet Pickup (5 block radius)

    Level 45:
    - +10 HP
    - 5 HP regen over 10 seconds
    - Pet is rideable

    Level 50:
    - +20 HP
    - +10 Damage
    - Pet riding with flying
    - Pet beacon


    Last edited by Eury on Mon Jun 25, 2018 5:22 pm; edited 1 time in total
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    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 4:43 pm

    Mage

    Damage: +0.75 per level
    Rate of fire: 1 cast every 2 seconds. (1 cast every second from level 25)

    Level 1:
    - +50 Health
    - +5% Chance to set enemies on fire for 3 seconds

    Level 5:
    - +5 Health

    Level 10:
    - +5 Health

    Level 15:
    - +5 Health
    - +1 HP regen per 15 seconds

    Level 20:
    - +5 Health
    - Pet Behavior unlocked

    • Farm
      Attacks every Monster within 15 blocks of the owner

    • Friendly
      Doesn't fight, even he's attacked by anything


    Level 25:
    - +5 Health
    - 3 HP regen per 20 seconds

    Level 30:
    - +5 HP
    - 5% to use lightning and deal 10 damage

    Level 35:
    - +5 HP
    - 5% chance to knockback

    Level 40:
    - +5 HP
    - Pet Inventory (2 rows)
    - Pet pickup (5 block radius)
    - 20% to use lightning and deal 15 damage

    Level 45:
    - +5 HP
    - 5 HP regen per 15 seconds
    - Pet Riding

    Level 50:
    - +10 HP
    - +10 Damage
    - Pet Beacon
    - Pet riding with flying


    Last edited by Eury on Tue Jun 26, 2018 4:18 pm; edited 2 times in total
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    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 5:20 pm

    Archer

    Damage: +0.50 per level
    Rate of Fire: 1 arrow per second (2 per second at level 25)


    Level 1:
    - +50 HP
    - +%5 Chance to slow for 3 seconds

    Level 5:
    - +7 HP

    Level 10:
    - +7 HP

    Level 15:
    - +7 HP
    - 3 HP regen per 15 seconds

    Level 20:
    - +7 HP
    - Pet behavior unlocked

    • Farm
      Attacks every Monster within 15 blocks of the owner

    • Friendly
      Doesn't fight, even he's attacked by anything


    Level 25:
    - +7 HP
    - 5 HP regeneration per 20 seconds

    Level 30:
    - +7 HP
    - 10% chance to slow for 5 seconds

    Level 35:
    - +7 HP

    Level 40:
    - +7 HP
    - Pet Inventory (2 rows)
    - Pet item pickup (5 block radius)

    Level 45:
    - +7 HP
    - Pet Riding unlocked
    - 5 HP regeneration per 15 seconds

    Level 50:
    - +14 HP
    - +10 Damage
    - Pet Beacon
    - Pet riding with flying unlocked
    avatar
    Eury
    Admin

    Posts : 20
    Join date : 2018-05-14
    Age : 25
    Location : IL

    Re: Pet Guide (Pets Reworked)

    Post by Eury on Mon Jun 25, 2018 5:27 pm

    Packmule:

    Pet does not level or engage in combat.

    Stats:
    Riding: yes
    Pet Inventory: yes (6 rows)
    HP: 1,000
    Regen: 100 HP per 5 seconds

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    Re: Pet Guide (Pets Reworked)

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